Beranda Cari Panduan Kalkulator Pembaruan Rilis Taksonomi Engine Publisher Developer Platform Katalog Walkthruism jamstack-65g
Sumber: menit ini Kompilasi: 25 Sep 2026, 17.09 Taxonomy
Taksonomi global Daftar dimensi yang dapat diperluas. Bukan daftar tetap untuk beberapa judul populer — term baru ditambahkan lewat dataset taxonomy tanpa mengubah schema game.
Versi bundle: 1
Genre36 Subgenre23 Tags41 Features37 Platforms26 Business Model10 Perspective7 Camera6 Input9 Mode9 Audience8 Content10 Technology11 Engine18 Release Status7 Genre Kategori utama gameplay yang dapat diperluas tanpa mengubah schema game.
Action
action
Refleks, timing, kontrol langsung.
Filter di pencarian Adventure
adventure
Eksplorasi, narasi, puzzle.
Filter di pencarian RPG
rpg
Progression karakter, statistik, quest.
Filter di pencarian JRPG
jrpg
Tradisi RPG Jepang, party, turn/ATB.
Filter di pencarian Strategy
strategy
Perencanaan, resource, posisi.
Filter di pencarian Simulation
simulation
Sistem yang meniru aktivitas dunia nyata atau fiksi.
Filter di pencarian Sports
sports
Olahraga kompetitif atau arcade.
Filter di pencarian Racing
racing
Balapan kendaraan.
Filter di pencarian Fighting
fighting
Duel, frame data, kombo.
Filter di pencarian FPS
fps
First-person shooter.
Filter di pencarian TPS
tps
Third-person shooter.
Filter di pencarian MOBA
moba
Lane-based team combat.
Filter di pencarian MMORPG
mmorpg
RPG massively multiplayer.
Filter di pencarian Horror
horror
Ketegangan, ketakutan, survival horror.
Filter di pencarian Survival
survival
Resource scarcity, crafting, bertahan hidup.
Filter di pencarian Sandbox
sandbox
Kebebasan sistemik, dunia terbuka longgar.
Filter di pencarian Platformer
platformer
Lompatan, level geometry.
Filter di pencarian Puzzle
puzzle
Pemecahan masalah sebagai inti.
Filter di pencarian Rhythm
rhythm
Timing ke beat / musik.
Filter di pencarian Roguelike
roguelike
Permadeath, procedural, run-based klasik.
Filter di pencarian Roguelite
roguelite
Run-based dengan meta-progression.
Filter di pencarian Visual Novel
visual-novel
Narasi bercabang, teks-centric.
Filter di pencarian Card Game
card
Deck, hand, TCG/CCG digital.
Filter di pencarian Turn-Based
turn-based
Giliran diskrit.
Filter di pencarian Real-Time Strategy
rts
Strategy waktu nyata.
Filter di pencarian Tactical
tactical
Grid/posisi unit, cover, chance-to-hit.
Filter di pencarian Metroidvania
metroidvania
Map interconnected, ability-gated.
Filter di pencarian Soulslike
soulslike
Stamina/posture, checkpoint ketat, lore tersebar.
Filter di pencarian Battle Royale
battle-royale
Last standing, shrinking zone.
Filter di pencarian Extraction
extraction
Masuk–ambil–keluar, risiko loadout.
Filter di pencarian Dating Sim
dating-sim
Hubungan, jadwal sosial.
Filter di pencarian Interactive Fiction
interactive-fiction
Teks interaktif, choice-driven.
Filter di pencarian Stealth
stealth
Deteksi, infiltrasi.
Filter di pencarian Shooter
shooter
Payung senjata api (bila tidak FPS/TPS spesifik).
Filter di pencarian Open World
open-world
Dunia terbuka sebagai struktur utama.
Filter di pencarian Idle / Incremental
idle
Progression otomatis, prestige.
Filter di pencarian Subgenre Spesialisasi di bawah genre (parentId → genre.id).
Hierarkis — term dapat punya parent.
Action RPG
arpg
parent: rpg
Combat real-time dalam kerangka RPG.
CRPG
crpg
parent: rpg
Tradisi computer RPG barat, party, systemic.
Dungeon Crawler
dungeon-crawler
parent: rpg
Eksplorasi dungeon, loot.
Immersive Sim
immersive-sim
parent: action
Systemic tools, multiple solutions.
Bullet Hell
bullet-hell
parent: action
Pola proyektil padat.
Beat 'em Up
beat-em-up
parent: action
Side/iso brawler.
Hack and Slash
hack-and-slash
parent: action
Combat padat, clear speed.
Point and Click
point-and-click
parent: adventure
Adventure klasik pointer.
Walking Simulator
walking-sim
parent: adventure
Eksplorasi naratif minimal combat.
4X
4x
parent: strategy
Explore, expand, exploit, exterminate.
Grand Strategy
grand-strategy
parent: strategy
Negara/empire skala besar.
Tower Defense
tower-defense
parent: strategy
Gelombang musuh, penempatan menara.
Auto Battler
auto-battler
parent: strategy
Susun formasi, combat otomatis.
Life Sim
life-sim
parent: simulation
Kehidupan sehari-hari, relasi.
Vehicle Sim
vehicle-sim
parent: simulation
Simulasi kendaraan.
Farm Sim
farm-sim
parent: simulation
Pertanian dan siklus musim.
Management Sim
management-sim
parent: simulation
Kelola organisasi/fasilitas.
Survival Horror
survival-horror
parent: horror
Resource ketat + horor.
Psychological Horror
psychological-horror
parent: horror
Ketegangan psikologis.
Soulslike Action
soulslike-action
parent: soulslike
Posture/stamina-centric action.
2D Metroidvania
metroidvania-2d
parent: metroidvania
Side-view ability-gated.
Deckbuilder
deckbuilder
parent: card
Bangun deck per run/sesi.
Auto Shooter
auto-shooter
parent: roguelite
Serangan otomatis, movement skill.
Features Fitur sistemik (co-op, crafting, base building, dll.).
Co-operative play
co-op
Drop-in / drop-out
drop-in-drop-out
Split-screen
split-screen
Cloud saves
cloud-saves
Photo mode
photo-mode
New Game+
new-game-plus
Difficulty options
difficulty-options
Assist options
assist-options
Permadeath option
permadeath-option
Shared world
shared-world
Instanced content
instanced
Matchmaking
matchmaking
Ranked ladder
ranked-ladder
Spectator mode
spectator
Replay system
replay-system
Level editor
level-editor
User-generated content
ugc
Player trading
trading
Housing / base
housing
Mounts / vehicles
mounts
Fast travel
fast-travel
Day/night cycle
day-night
Dynamic weather
weather
Physics-driven systems
physics-driven
Destructible environment
destructible
Stealth mechanics
stealth-mechanics
Dialogue choices
dialogue-choices
Multiple endings
multiple-endings
Character creator
character-creator
Class / job system
class-system
Skill tree
skill-tree
Inventory management
inventory-management
Item durability
durability
Crafting system
crafting-system
Cooking
cooking
Fishing
fishing
Farming
farming
Business Model Model monetiisasi dan akses.
Perspective Sudut pandang pemain (1P, 3P, top-down, dll.).
First-person
first-person
Third-person
third-person
Top-down
top-down
Isometric
isometric
Side-view
side-view
Fixed camera scenes
fixed-camera
Mixed perspectives
mixed
Camera Perilaku kamera (fixed, free, cinematic).
Player-controlled camera
player-controlled
Fixed camera
fixed
Rail / scripted camera
rail
Cinematic camera
cinematic
Over-the-shoulder
over-the-shoulder
Orbital camera
orbital
Mode Mode bermain (single, multi, async, dll.).
Singleplayer
singleplayer
Multiplayer
multiplayer
Co-op
coop
Competitive
competitive
Online
online
Offline
offline
Asynchronous multiplayer
async
Hot-seat
hotseat
MMO session
mmo
Audience Target audiens dan rating band umum.
Everyone
everyone
Teen
teen
Mature
mature
Adults Only
adults-only
Kids
kids
Family
family
Esports audience
esports
Hobbyist / enthusiast
hobbyist
Content Deskriptor konten (kekerasan, bahasa, dll.) — bukan konten seksual eksplisit.
Technology Teknologi rendering/jaringan yang relevan bila dicatat.
Engine Mesin game yang diketahui; daftar dapat diperluas per rilis.
Unreal Engine
unreal
Epic Games
Unity
unity
Unity Technologies
Godot
godot
Godot Engine contributors
CryEngine
cryengine
Crytek
Source
source
Valve
Source 2
source-2
Valve
id Tech
id-tech
id Software
Frostbite
frostbite
EA / DICE
Creation Engine
creation
Bethesda Game Studios
RE Engine
re-engine
Capcom
MT Framework
mt-framework
Capcom
REDengine
redengine
CD Projekt RED
Anvil / Ubisoft Anvil
anvil
Ubisoft
Snowdrop
snowdrop
Massive Entertainment / Ubisoft
Decima
decima
Guerrilla Games
Fox Engine
fox
Kojima Productions / Konami
Proprietary
proprietary
Various
Other / unspecified
other
—
Release Status Status siklus hidup rilis.
Released
released
Early Access
early-access
Upcoming
upcoming
Cancelled
cancelled
Discontinued
discontinued
Beta
beta
Alpha
alpha
Katalog Walkthruism jamstack-65g
Sumber: menit ini Kompilasi: 25 Sep 2026, 17.09